Regimental Role Call

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Regimental Role Call

Post by Comander.c on Thu Dec 17, 2015 10:45 pm

Welcome, to the Baharen Hive 13-Gamma 1st Scratch Company.

The following platoons form the BH 13-B 1st Scratch Company, Formed from any and all available RIP duty and conscript rank members of the Adeptus Astra Militarum, and is deploying with all haste to defend Hive 13-Gamma on Baharen from impending Tyranid invasion whilst civilian elements evacuate.

Give information on the Regimental rules for your regiment, and use THIS link for an example on a squad sheet. Sort it squad by squad or make one big one for the platoon, up to you.

Vehicle Sheet

When you get a chance, chat to me so we can sort what is in the platoon.

Command Squads

Chryos infantry Command
Tiberian Infantry Command
Lythan Armored Command in Vanquisher Leman Russ
Spireguard Navey Command in Vendetta Gunship
Albion Sixtus Command

Line Infantry

Chryos Rifleman Squad 1 in Chimeara
Chryos Rifleman Squad 2 in Chimeara
Chryos Rifleman Squad 3 in Chimeara
Chryos Rifleman Squad 4 in Chimeara
Chryos Rifleman Squad 5 in Chimeara
Spireguard Line Infantry 1
Spireguard Line Infantry 2
Penal shock troopers
Karnovan Automated Artillery Squad
Albion Sixtus First Fusiliers


Elite Infantry

Spireguard Battlepsycher Squad in Vankyrie
Lythan Exemplar Squad

Heavy weapons

Chryos Heavy Squad 1
Chryos Heavy Squad 2
Chryos Heavy Squad 3
Chryos Heavy Squad 4
Chryos Heavy Squad 5
Spireguard Heavy

Support Specialists

Chryos Support Squad 1
Chryos Support Squad 2
Chryos Support Squad 3
Spireguard Support
Lythan 2 Tech-priests with supporting servitors

Light Vehicles

Chryos 5 unit Sentinel Squad
Kyrus 5 unit Tauros Venator Squad

Air Support

Spireguard Valkyrie
Tiberiun Vendetta
Kyrus Drop Troops in Valkyrie 1
Kyrus Drop Troops in Valkyrie 2
Kyrus Drop Troops in Valkyrie 3

Support Vehicles

Chryos 3 x Hellhounds
Chryos 3 x Hydra
Chryos 3 x Basalisk
Lythan 3 x Grifin Siege Mortars
Tiberiun Hydra
Baharen 20 Unmanned Cargo 8's

Tanks

Lythan 4 x Leman Russ
Tiberiun Leman Russ


Last edited by Comander.c on Sun Jan 31, 2016 1:16 am; edited 6 times in total

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Re: Regimental Role Call

Post by Comander.c on Fri Dec 18, 2015 12:50 am

Tiberian 1st, 311th platoon.

1 Command Squad with Chimeara

1 Platoon Command Squad with Chimeara
- First Squad
- Second Squad
- 2 Mortar teams

2 Hydra
1 Vendetta Gunship

Demo Squad

# ROSTER #

Regimental Profile:

+3 Agi, +3 BS, +3 Perc, -3 Fel

Skills: Awareness,
Linguistics (Low Goth)
Navigate (Surface)
Survival
Foresight
Stealth

Aptitude: Toughness

Talents: Quick Draw
Ambush
Hatred: Chaos

Indipendant Operation: Comrades count as being in cohesion within 15m.

Distrustful of Authority: They suffer a –20 penalty
to Interaction Skill Tests made to interact with unfamiliar
figures of authority (such as new Commissars, officers from
other regiments. Senior members of the Ecclesiarchy and
Adeptus Mechanicus, and other such individuals) and impose
the same penalty on Interaction Skill Tests made on them
by those people.

Lost home world: Start play with 2d10 insanity points.
Last Survivors: Each time a Squad from this regiment requests replacement
members (to replace lost Comrades), the Game Master rolls
1d10 instead of having the recruits come from the original
core of the regiment. On a result of 3–4, the recruits come
from the original survivors of the regiment, members of
other Squads within the regiment who also lost members.
On a result of 5–10, they come from another regiment that
has recently suffered terrible losses and happens to be near
enough for the Departmento Munitorum to group the two
regiments together. On a result of 1–2, however, the Squad
receives no reinforcements at all, and must soldier on until its
members can put in another request for troop support.

Limited Numbers: When a Squad from this regiment
requests reinforcements (to replace fallen Comrades), it must
make a Hard (–20) Logistics Test if most of the regiment
is actively deployed or an Ordinary (+10) Logistics Test
if a significant portion of the regiment is not currently in the
field (these Tests already include situational modifiers except
those added at the GM’s discretion). If it fails, the regiment
simply has no reinforcements it can spare for the Squad, and
its members must soldier on until its members can put in
another request for troop support.

Gear:
M-36 W/t 4 Charge packs + Knife(bayonet)
or Combat Shotgun with 4 Clips (choose 1) + War-knife
Laspistol and 2 clips.
2 Blind Grenades
2 Stun Grenades
2 frag Grenades
Combi tool
data slate
9-70 entrenching tool
anointed toolkit
Uniform
Poor Weather gear
Guard Flack Armour
Rucksack
basic tools
mess kit + canteen
blanket and sleeping bag
Rechargeable Lamp pack
Grooming Kit
Dog Tags
Uplifting Primer
2 weeks trail rations.
Grapnel
Micro-bead
Chrono


1 Lascutter (per squad)
6 Demolitions charges (per squad)
1 siege auspex (per squad)
1 Chimera (per squad) equipped with:
Turret mounted Multilaser
Hull mounted heavy flamer
Pintle H-stubber
Cammo netting
Dozer blade

Favored Weapons: Flamer, Rocket Launcher


Last edited by Comander.c on Thu Dec 24, 2015 1:01 am; edited 1 time in total

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Re: Regimental Role Call

Post by Comander.c on Fri Dec 18, 2015 10:55 pm

Lythan Rangers

Knight-Lieutenant in Vanquisher

two Techpriests with support servitors

Column Sargent in Battle Tank
Tank 1
Tank 2
Tank 3
Tank 4

Griffon Battery, 3 Guns

Crimson Exemplar Squad

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Re: Regimental Role Call

Post by Comander.c on Sat Jan 23, 2016 4:40 pm

Kyris Risen Guard

squad one
gunship one

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Re: Regimental Role Call

Post by Skits on Sat Jan 23, 2016 5:57 pm

Spireguard Squad 1
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Re: Regimental Role Call

Post by Comander.c on Fri Jan 29, 2016 1:41 am

Chryos 13th 24th reserve

Heavy options: Frag Missile Launchers, Heavy Stubbers or Autocannons.
Special Options: Plasma Guns, Flamers
Basic options: M34 Lasrifle with Bayonette, Shotguns and knives.

Platoon command in Chimeara; Lieutenant and Vox tech, Tech-priest with Servitor, Priest with Colour Sargent, Commissar, Two medics

Rifleman Squad 1 in Chimeara
Rifleman Squad 2 in Chimeara
Rifleman Squad 3 in Chimeara
Rifleman Squad 4 in Chimeara
Rifleman Squad 5 in Chimeara

Heavy Squad 1
Heavy Squad 2
Heavy Squad 3
Heavy Squad 4
Heavy Squad 5

Support Squad 1
Support Squad 2
Support Squad 3

5 unit Sentinel Squad

3 x Hellhounds
3 x Hydra
3 x Basalisk

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